Mat Manual mark MAT MANUALTHE MARTIAL ARTS REFERENCE
Kodokan Judo

They Turned In. Good.

Your partner turns in for uchi mata (inner thigh throw). You feel it early, the hip coming across, the leg about to swing up between yours, and your stomach drops the way it always drops when a big throw starts on you.

On this page
  1. The Rule: End the Argument
  2. Against Uchi Mata: Sukashi, Then Collect
  3. Against O-Soto Gari: Gaeshi, the Reap Returned
  4. Reading Before Reacting
  5. Where It Goes Wrong
  6. The Companion Guide
  7. Key Takeaways

Most students spend that moment bracing. They survive some of them. They learn nothing from any of them. Here is the other way to see it: a partner who has turned in has committed. Their back is to you, their weight is moving onto one leg, and their options have narrowed to finishing this throw or being collected by yours. A committed partner is a structure you can use.

That is kaeshi-waza (counter technique), and this piece treats it the way combinations are treated elsewhere in this batch: as chains, with an entry, a read, and a finish that has to be earned. This is the defensive piece of the set. It covers two counters in full: against uchi mata, the uchi mata sukashi (inner thigh void technique) into te guruma (hand wheel); and against o-soto gari (major outer reap), o-soto gaeshi (major outer reap counter). Both obey one rule, and the rule comes first: a counter must end the argument. Score, osaekomi (pinning), or a clean exit with grips. A counter that trades their failed throw for your failed throw is not a counter. It is a costume change.

Section 01The Rule: End the Argument

Throws give the counter its openings precisely because they commit tori's (the person executing the technique) body. The counter player's job is to collect that commitment and spend it on a finish, not on a gesture. So judge every counter in this piece, and every rep in the guide, by its ending. Did it score? Did it land in a pin? Did you come out holding grips, standing, with your partner's attack spent? If the answer is a scramble, the counter failed at its defining job even if the throw itself looked fine for a photograph.

This rule sorts real counters from hopeful ones. Few techniques end arguments reliably at intermediate level. The two chains below were chosen because their finishes are built into their mechanics: te guruma puts uke (the person receiving the technique) down with your hands still on them, and o-soto gaeshi returns the reap with your weight behind it.

Section 02Against Uchi Mata: Sukashi, Then Collect

Uchi mata attacks the inside of your thigh with a sweeping leg while tori turns across your front. Sukashi means void: you make the target absent. As tori's leg swings up, you step your attacked leg out and back, out of the swing's path, and let the leg pass through the space you just left. Tori's throw now has full commitment and no load. Their leg is high, their weight is forward over a support leg, their back is to you, and their balance is traveling in the direction they threw.

Do not celebrate. Collect. Te guruma takes the structure the missed uchi mata built. Your near hand reaches across and down to gather tori's far leg or the skirt of the gi at the thigh, your other hand holds the sleeve or lapel you already have, and you lift and wheel them over, turning your own body as the wheel turns. They were already rotating. You are completing a rotation they started, with your hands now steering it. The lift is legs and hips, not arms: sink, gather, stand and turn.

Timing is the honest difficulty. Sukashi too early and tori aborts the turn. Too late and the leg has loaded and you are being thrown. The step-out lives in the window where the swing is committed and has not yet arrived. That window is learnable, and the guide drills it at half speed, because nobody's first full-speed sukashi is on time.

Against Uchi Mata: Sukashi, Then Collect
Stage of tori's uchi mataYour readCounter state
Turn started, hip crossingPrepare, weight light on the attacked legToo early to move; movement aborts their throw
Leg swinging, committedStep the attacked leg out: sukashiThe void is made; collect at once
Leg arrived and loadedYou are being thrownToo late; ukemi (breakfalling) and defense on landing
Leg swung through, emptyTori high, forward, back to youTe guruma window, shortest it will ever be

Section 03Against O-Soto Gari: Gaeshi, the Reap Returned

O-soto gaeshi is the mirror counter. Tori steps in and reaps your leg from behind and outside, driving your upper body back. The counter starts by refusing the first inch: as the reap comes, you sink your weight into the leg being attacked rather than letting it be lifted light, turn your hips slightly toward tori, and hook your own leg around the outside of tori's reaping leg. Then you reap them with the leg they gave you, driving your upper body through as their reap stalls against your settled weight.

The sink is the skill. A leg that is light gets reaped. A leg with your full weight sunk into it, knee bent, becomes a post tori cannot move, and posts are what counters are built on. From the post, your return reap does not need to be huge. Tori is standing on one leg mid-technique, committed forward. Small reap, big upper-body drive, argument ended, usually straight into a pin if you ride it down and keep the sleeve.

Section 04Reading Before Reacting

Both counters ask for the same underlying skill: early reading. The turn-in and the step-in show in the grips a half-beat before the legs move: a pulling sleeve, a shifting lapel hand, a weight change felt through your own hands. Counters drilled only against full-speed surprises train flinching. Counters drilled against the grip signals first, then at speed, train reading.

You will sometimes read wrong. A feinted turn-in will draw a sukashi step that leaves you crossed up and open. That cost is real, and it is why the step-out is small and recoverable rather than a leap. Read, commit small, collect big. The feint is also why the counter must end the argument when it lands. You are spending defensive position to buy it. It has to pay out.

Section 05Where It Goes Wrong

Countering the feint. Partner shows the turn, you void and reach, and the real attack arrives at your opened side. Small step, hands keep their grips, collect only what is actually committed. If nothing was thrown, nothing needs collecting.

Stepping out with no collection. Sukashi alone, admired. Tori's leg swings through, they recover, and the exchange resumes. The void buys a second at most. Te guruma is not the optional second half.

Lifting with the arms in te guruma. The wheel is a lift, and students try to curl a partner off the floor with their biceps. Sink under, gather the leg, stand with your legs and turn your whole body. If it feels like a deadlift contest, the gather and the timing are wrong, not your strength.

Standing tall against the reap. O-soto gaeshi started from an upright, light leg fails every time, because the first reap simply succeeds. Sink first. The counter lives in the weight you put down before anything you take away.

Counters that end in scrambles. By this piece's rule, a failed finish. If your counters end in tangles, drill the endings separately: the ride-down to osaekomi from gaeshi, the grip exit from te guruma.

Section 06The Companion Guide

The article gives you the knowledge. The guide turns it into training. The Counter-Throw Chains Playbook drills both counters as chains, starting from the grip signals and building to full-speed committed attacks.

It opens with a pass/fail safety block: ukemi checked for both counters' landings, te guruma lifts run with a partner who can be set down safely at every stage, and no counter thrown against an uncommitted attack. Cards cover the sukashi step-out at graded speeds, the gather and wheel, the o-soto sink and post, and the return reap, plus ending cards for the pin ride-down and the grip exit, each with a dose and a pass standard. Later parts add session plans, randori (free practice) formats, logs, a second-cycle tracker, an instructor class plan, and partner agreements.

It is made for the intermediate student who survives big throws by bracing and hopping, and who wants those same throws to start ending in their favor.

Key Takeaways
  • A turning-in partner has committed. Kaeshi-waza collects that commitment instead of bracing against it.
  • A counter must end the argument: score, osaekomi, or a clean exit with grips. Scrambles do not count.
  • Sukashi voids the uchi mata leg, then te guruma collects the structure at once. The void alone is half a chain.
  • O-soto gaeshi starts with the sink. A weighted leg is a post; a light leg gets reaped.
  • Read the attack in the grips early, commit small, spend the counter big.
  • Counters cost defensive position when read wrong. Small, recoverable first steps keep the cost honest.

Related: Your First Attack Failed. Now What? Related: Defending the Second Throw Related: Kodokan Judo: An Instructor's Overview

The Companion Guide

Counter-Throw Chains Playbook

Mat Manual companion guide to "They Turned In. Good.." Print it. The article explains kaeshi-waza (counter technique) as chains with one rule: a counter must end the argument, by score, by osaekomi (pinning), or by a clean exit with grips. This book drills the two counters in full: against uchi mata (inner thigh throw), uchi mata sukashi (inner thigh void technique) into te guruma (hand wheel); and against o-soto gari (major outer reap), o-soto gaeshi (major outer reap counter). Both start from reading the attack in the grips, a half-beat before the legs move.

Kodokan Judointermediateplaybookthrows, competition, training-plans, safety

What's Inside

  • Part 1: The Chain at a Glance
  • Part 2: How a Rep Counts
  • Part 3: Reading the Attack in the Grips
  • Part 4: Sukashi Cards: Making the Target Absent
  • Part 5: Te Guruma Cards: Collecting the Structure
  • Part 6: Gaeshi Cards: The Sink, the Post, the Return
  • …and 22 more sections
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