Competitor's Scorecard Pack
Mat Manual companion guide to "Points, Advantages, and the Three-Second Rule: Scoring Your Own Match." Print it. The article teaches the scoring system. This pack makes it usable at speed: points and advantage cards for…
| Art | Brazilian Jiu-Jitsu |
|---|---|
| Family | Brazilian Jiu-Jitsu |
| Level | all-levels |
| Format | reference |
| Topics | competition, rules, training-plans |
Mat Manual companion guide to "Points, Advantages, and the Three-Second Rule: Scoring Your Own Match." Print it. The article teaches the scoring system. This pack makes it usable at speed: points and advantage cards for the corner, scenario quizzes on the questions competitors actually ask, a mid-match math table, and score sheets a coach can run live so the arithmetic reaches you while it can still change the match.
Name: ______________________________ Gym: ______________________________ Coach: ______________________________ Next event: ______________________________ Division: ______________________________
BEFORE THE FIRST MATCH ☐ This pack follows IBJJF rules, the system most gi events copy. Part 25 covers the variants. Check your event's rules before you rely on any number here. ☐ Know your own belt's legal techniques before the day (Part 24). An illegal attempt earns no advantage and may end your match. ☐ The referee's board is the only ledger. This pack trains you to read it, not to argue with it. ☐ Protests belong to your coach, after the match, through the event's channel. Competitors do not dispute mid-match.
Part 1: The Scoreboard, Anatomised
| Column | What it counts | Who adds to it |
|---|---|---|
| Points | Settled scoring actions (Part 2) | The referee, after the three-second count |
| Advantages | Near scores, one per episode (Part 4) | The referee's judgment |
| Penalties | Your fouls, climbing a ladder (Part 6) | The referee, on the foul |
The reading order in a tie. Points first. Advantages second. Fewest penalties third. Referees' decision last, only when all three columns match. Every quiz in this pack is graded in that order.
Competitor's Scorecard Pack
Mat Manual companion guide to "Points, Advantages, and the Three-Second Rule: Scoring Your Own Match." Print it. The article teaches the scoring system. This pack makes it usable at speed: points and advantage cards for the corner, scenario quizzes on the questions competitors actually ask, a mid-match math table, and score sheets a coach can run live so the arithmetic reaches you while it can still change the match.
What's Inside
- Part 1: The Scoreboard, Anatomised
- Part 2: The Points Card
- Part 3: The Three-Second Rule Card
- Part 4: The Advantage Card
- Part 5: What Scores Nothing — The Misconception Card
- Part 6: The Penalty Ladder Card
- …and 22 more sections
The full guide is a paid Mat Manual product. Checkout is not connected yet — no payment is taken on this page.
Free companion article: Points, Advantages, and the Three-Second Rule: Scoring Your Own Match — the full article, free in full.
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