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Companion Guide · Kodokan Judo

Chain Defense Playbook: Judo

Mat Manual companion guide to "Defending the Second Throw." Print it. The article explains why single-throw defense loses to combinations by design, and the three pair answers that replace it: a hip block that kills the…

Key Facts
ArtKodokan Judo
FamilyKodokan Judo
Levelintermediate
Formatplaybook
Topicsthrows, gripping, competition, safety
PreviewThe opening of the guide

Mat Manual companion guide to "Defending the Second Throw." Print it. The article explains why single-throw defense loses to combinations by design, and the three pair answers that replace it: a hip block that kills the forward throw and leaves you square, a small step whose recovery is built in, and a grip break that ends the exchange. This book drills those three answers against the attacking chains of this batch — seoi nage into ko-uchi gari (minor inner reap), o-uchi gari (major inner reap) into tai otoshi (body drop), and sasae tsurikomi ashi (propping drawing ankle throw) into o-soto gari (major outer reap) — then checks the whole set for coherence on paper and at speed.

Name: ______________________________ Dojo: ______________________________ Grade: ______________ Start date: ______________ Lead side (circle): Left / Right Current week (Part 11): ______________

How this book is used: work the parts in order in the first cycle. The cards build on each other, the reaction cards assume the mechanics cards are passed, and the free-practice formats in Part 13 assume every reaction card has been passed singly. Bring the book to the mat, fill the logs in pencil during the session rather than from memory afterward, and let the pass standards, not the calendar, decide when you move on. In a second cycle you may enter at the part your review in Part 27 names, but the safety block and the read check are re-run at the start of every cycle without exception.

BEFORE ANYTHING: PARTNER SAFETY AND AGREEMENTS ☐ Ukemi (breakfalling) is checked before any throw progression in this book, for both partners, at the landings the chain actually produces. A pair that has not passed the check trains the cards at entry speed only, with no completed throws. This gate is pass/fail and is never waived for seniority. ☐ All throwing runs at agreed speed and agreed intensity, stated out loud before each drill. Either partner can lower the speed or stop the drill with one word, and the drill obeys instantly. ☐ Stop on any pain, dizziness, or loss of control, from either partner, with no argument and no finishing the set first. Log what happened in the session log. ☐ No technique in this book is finished by force against a partner who is defending correctly at drill speed. A rep that needs force to land is a failed rep, and it is logged as one. ☐ Ukemi (breakfalling) is checked before any chain-defense round in this book, for both partners, because honest defense work still ends in being thrown sometimes. A pair that has not passed the check drills answers against entries stopped at the fit-in. This gate is pass/fail. ☐ Defense in this book is never uncontrolled force. A block, step, or grip break thrown explosively at a partner's committed entry to prove a point is a safety fault and ends the set. Answers are placed at drill speed until the card says otherwise. ☐ Counters borrowed from outside the set are not improvised in this book's rounds. A defense with a name you learned elsewhere gets discussed with the instructor between sessions, never debuted at speed against a committed chain. The set in this book is the block, the step, the break, and the sink and circle. Nothing else, until the worksheet says otherwise. ☐ Grip breaks are stripped with technique, not wrenched. A break that twists a partner's fingers or wrenches a shoulder to succeed is a failed rep. Breaks are drilled at agreed grip strength, rising only by agreement. ☐ Stop on any pain, dizziness, or loss of control, from either partner, instantly. Defense drills run hot because both partners are working; the stop word belongs to both.

Part 1: The Chain at a Glance

Three answers, checked against both throws of every pair. If an answer beats throw one by feeding throw two, it is not in the set, whatever its pedigree.

Part 1: The Chain at a Glance
AnswerWhat it does to throw oneWhat it leaves for throw twoWhen it is the choice
The square hip blockKills the forward throw's entry at the hipsWeight split, feet under you, neither leg isolated for the reapAgainst turn-ins you can meet early
The small step with recoveryMoves you off the forward throw's lineLanding leg arrives controlled and already based or already leavingAgainst committed entries too strong to block
The grip breakEnds the exchange before throw one existsNo sleeve to load a leg, no lapel to steer a drop; you re-grip and moveBefore any entry, whenever the pair's grip is set
The sink and circle (pair-specific)Gives the backward drive nothing to finishNo push exists for the forward drop to rideAgainst o-uchi gari pairs specifically

Set law: coherence. The block keeps the step available. The step keeps the block available. The break stands in front of both. An answer that spends the next answer is a debt, and chains collect debts.

The Companion Guide

Chain Defense Playbook: Judo

Mat Manual companion guide to "Defending the Second Throw." Print it. The article explains why single-throw defense loses to combinations by design, and the three pair answers that replace it: a hip block that kills the forward throw and leaves you square, a small step whose recovery is built in, and a grip break that ends the exchange. This book drills those three answers against the attacking chains of this batch — seoi nage into ko-uchi gari (minor inner reap), o-uchi gari (major inner reap) into tai otoshi (body drop), and sasae tsurikomi ashi (propping drawing ankle throw) into o-soto gari (major outer reap) — then checks the whole set for coherence on paper and at speed.

Kodokan Judointermediateplaybookthrows, gripping, competition, safety

What's Inside

  • Part 1: The Chain at a Glance
  • Part 2: How a Rep Counts
  • Part 3: The Pairs: What Each Second Throw Needs From You
  • Part 4: Block Cards: Square, Early, and Finished
  • Part 5: Step Cards: Small, Around, Recovered
  • Part 6: Break Cards: Ending the Exchange Early
  • …and 22 more sections
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