Throw-to-Ground Chains Playbook
Mat Manual companion guide to "The Throw That Lands in the Armlock." Print it. The article explains this chain's spine: tomoe nage (circle throw), uke (the person receiving the technique) posts or bases out, and tori (t…
| Art | Kodokan Judo |
|---|---|
| Family | Kodokan Judo |
| Level | intermediate |
| Format | playbook |
| Topics | throws, groundwork, submissions, safety |
Mat Manual companion guide to "The Throw That Lands in the Armlock." Print it. The article explains this chain's spine: tomoe nage (circle throw), uke (the person receiving the technique) posts or bases out, and tori (the person executing the technique) keeps the sleeve and leg contact through the landing and takes juji gatame (cross armlock) from the position the sacrifice throw ends in. This book builds that chain from the landing backwards, with the chase-or-stand decision drilled as a read, and two sibling chains beside it: a failed seoi drop into a turnover entry, and o-soto gari (major outer reap) ridden through into osaekomi (pinning).
Name: ______________________________ Dojo: ______________________________ Grade: ______________ Start date: ______________ Lead side (circle): Left / Right Current week (Part 11): ______________
How this book is used: work the parts in order in the first cycle. The cards build on each other, the reaction cards assume the mechanics cards are passed, and the free-practice formats in Part 13 assume every reaction card has been passed singly. Bring the book to the mat, fill the logs in pencil during the session rather than from memory afterward, and let the pass standards, not the calendar, decide when you move on. In a second cycle you may enter at the part your review in Part 27 names, but the safety block and the read check are re-run at the start of every cycle without exception.
BEFORE ANYTHING: PARTNER SAFETY AND AGREEMENTS ☐ Ukemi (breakfalling) is checked before any throw progression in this book, for both partners, at the landings the chain actually produces. A pair that has not passed the check trains the cards at entry speed only, with no completed throws. This gate is pass/fail and is never waived for seniority. ☐ All throwing runs at agreed speed and agreed intensity, stated out loud before each drill. Either partner can lower the speed or stop the drill with one word, and the drill obeys instantly. ☐ Stop on any pain, dizziness, or loss of control, from either partner, with no argument and no finishing the set first. Log what happened in the session log. ☐ No technique in this book is finished by force against a partner who is defending correctly at drill speed. A rep that needs force to land is a failed rep, and it is logged as one. ☐ UKEMI GATE, PASS/FAIL: no full-speed sacrifice entries in this book until ukemi (breakfalling) has been checked, in this cycle and with this partner, for the chain's actual landings: tori's tomoe nage landing, and uke's half-throw landings when posting or basing out. A pair that has not passed the gate trains entries and landings at drill speed only. The gate is never waived for seniority. ☐ Tap early and often to the armlock, by rule. The tap is made with a free hand, a foot, or the voice, whichever is free. A partner who cannot tap because an arm is trapped is a stop by itself: release first, ask after. ☐ Control before submission, on every card. The finish order in this book is isolate, frame, settle, extend. Extending an arm that is not framed is a failed rep and an unsafe one. ☐ Never crank. Pressure on the arm arrives slowly enough to be tapped, at a pace the receiver sets in early cards. Stop on pain from either partner, instantly, including pain in the landing, the frame, or the shoulder, not only in the elbow. ☐ Uke posts and bases in these drills at agreed force, stated before the set. A post driven through a partner's head or neck is a safety fault and ends the set on the spot.
Part 1: The Chain at a Glance
One chain with a decision in the middle. The throw is the entry; the landing is the position; the armlock is the finish that the position already contains.
| Stage | Job | What is kept or done | What success looks like |
|---|---|---|---|
| Tomoe nage (circle throw) | Score if it lands; create the bent, posted uke if it does not | Foot placed, fall committed, sleeve pulled through the whole throw | Uke goes over, or posts and bases with weight bent over tori |
| The landing | Become a ground position without a gap | Sleeve grip never opens; throwing leg stays in contact; hips stay close | Uke framed between tori's legs, shoulder near tori's hips |
| The decision | Chase the ground chain or stand and re-grip | Read the three contacts (Part 3) honestly in the first second | The right call made early, not after a scramble |
| Juji gatame (cross armlock) | Finish from control | Isolate the sleeved arm, frame with the legs, settle the hips, extend slowly | Uke taps to a controlled arm, or defends and the position is kept |
| Stand and re-grip | The other correct ending | Technical stand-up, grips re-taken on the way up | Tori standing with grips before uke sets their own |
Chain law: the grips are the chain. A sleeve released to catch the floor ends the armlock before it starts; ukemi is the landing skill, and it does that job instead.
Throw-to-Ground Chains Playbook
Mat Manual companion guide to "The Throw That Lands in the Armlock." Print it. The article explains this chain's spine: tomoe nage (circle throw), uke (the person receiving the technique) posts or bases out, and tori (the person executing the technique) keeps the sleeve and leg contact through the landing and takes juji gatame (cross armlock) from the position the sacrifice throw ends in. This book builds that chain from the landing backwards, with the chase-or-stand decision drilled as a read, and two sibling chains beside it: a failed seoi drop into a turnover entry, and o-soto gari (major outer reap) ridden through into osaekomi (pinning).
What's Inside
- Part 1: The Chain at a Glance
- Part 2: How a Rep Counts
- Part 3: The Three Contacts: The Chase-or-Stand Read
- Part 4: Landing Cards: Keeping What the Throw Gives You
- Part 5: Finish Cards: Juji Gatame From Control
- Part 6: Decision Cards: Chase or Stand
- …and 22 more sections
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Free companion article: The Throw That Lands in the Armlock — the full article, free in full.
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